LEM: Learning Entertaining Module

THE DREAM MACHINE IS REALITY

I NEED MORE SPACE

Destructuring the concepts of space and time.

LEM (Learning – Entertaining – Module) is a technology that can give users HERE and NOW an immersive and memorable virtual reality experience.

With LEM you enter a new dimension, first of all emotional and multisensory that can best convey concepts and information.


“Never as in Space do you realize that boundaries do not exist” (
L.Parmitano
)
…and that opportunities are unlimited.

I NEED MORE SPACE

Destructuring the concepts of space and time.

LEM (Learning – Entertaining – Module) is a technology that can give users HERE and NOW an immersive and memorable virtual reality experience.

With LEM you enter a new dimension, first of all emotional and multisensory that can best convey concepts and information.


“Never as in Space do you realize that boundaries do not exist” (
L.Parmitano
)
…and that opportunities are unlimited.

“MOST OF ALL I REMEMBER THE FUTURE”

Salvador Dali

LEM is a technology that uses virtual reality viewers, connected to each other and regardless of their location, is able to make people share the same space.

This virtual “location” allows users to interact with each other, perceiving themselves physically as real participants of a Live event.

“MOST OF ALL I REMEMBER THE FUTURE”

Salvador Dali

LEM is a technology that uses virtual reality viewers, connected to each other and regardless of their location, is able to make people share the same space.

This virtual “location” allows users to interact with each other, perceiving themselves physically as real participants of a Live event.

WE ARE ALL ASTRONAUTS

It is curiosity that drives discovery.

Thinking about how it could be already draws the foundation for the future.

LEM provides all the “equipment” for a guided, personalized and shareable space-time journey.

WE ARE ALL ASTRONAUTS

It is curiosity that drives discovery.

Thinking about how it could be already draws the foundation for the future.

LEM provides all the “equipment” for a guided, personalized and shareable space-time journey.

LEARNING

“Learning is an experience,
everything else is just information.”

(A. Einstein)

With this teaching mode, which can engage children and make them interact with both the object of study (dinosaurs, wind turbine blade, spaceship, etc.) and the classroom, teaching becomes experiential and futuristic.

Entertaining

Shared virtual event stimulates Synesthesia to the highest level

One only needs to put on the visors to find oneself “teleported,” along with other guests, to a Convention or Workshop, perhaps with the participation of real or virtual “gurus.”

It is possible to interact with other users, with products, slides, ask questions or request insights.

Module

The module consists of technology

hardware and software.

The stand-alone viewers are comfortable, the sensors allow the exact definition of the area of action, and the controllers are intuitive and precise. The software has been developed in-house in our LAB to be able to give quick response and advice to needs.

LEARNING

“Learning is an experience,
everything else is just information.”

(A. Einstein)

With this teaching mode, which can engage children and make them interact with both the object of study (dinosaurs, wind turbine blade, spaceship, etc.) and the classroom, teaching becomes experiential and futuristic.

Entertaining

Shared virtual event stimulates Synesthesia to the highest level

One only needs to put on the visors to find oneself “teleported,” along with other guests, to a Convention or Workshop, perhaps with the participation of real or virtual “gurus.”

It is possible to interact with other users, with products, slides, ask questions or request insights.

Entertaining

Shared virtual event stimulates Synesthesia to the highest level

One only needs to put on the visors to find oneself “teleported,” along with other guests, to a Convention or Workshop, perhaps with the participation of real or virtual “gurus.”

It is possible to interact with other users, with products, slides, ask questions or request insights.

COME ON BOARD!

GRASPS THE MEANING

Hand recognition

Using hand recognition, users can touch and grasp virtual objects, pass them to each other, interact with panels, see product specifications, technical features, and interact with other users on the same object, just like a live event.

GRASPS THE MEANING

Hand recognition

Using hand recognition, users can touch and grasp virtual objects, pass them to each other, interact with panels, see product specifications, technical features, and interact with other users on the same object, just like a live event.

MY CAPTAIN

The presenter is always in control of everything.

The speaker has a dashboard that allows him or her to to manage content, control the progress of the Event, take a break to answer questions, observe what each of the users is looking at at that moment, and intervene directly with the individual user.

MY CAPTAIN

The presenter is always in control of everything.

The speaker has a dashboard that allows him or her to to manage content, control the progress of the Event, take a break to answer questions, observe what each of the users is looking at at that moment, and intervene directly with the individual user.

CONTACTS

SHAKE Ltd.

  • Via Privata del Gonfalone 3 – 20123 – Milan
  • Via Cantoniga 11 – 22100 – Como
Milan
Como

SOCIAL

CONTACTS

SHAKE Ltd.

  • Via Privata del Gonfalone 3 – 20123 – Milan
  • Via Cantoniga 11 – 22100 – Como
Milan
Como

SOCIAL